![]() Gently lift up the panel so that you don’t temper with some of the welded circuits (IC’s). Once the screws are out, ensure you keep them in a safe location so as not to look for them after you finish – keep them separately from the screws you previously removed so that you don’t mix them up (Tag them if possible). Simply unscrew the screws holding them in place using the right screwdriver head. This panel will have to be removed before you can make any further progress. Remove the screws from the panel:Īfter unclipping the wires, you will be left with the panel. Don’t squeeze too tightly, as only a little amount of force will get the job done. These clips can simply be removed by squeezing the base of the clips and lifting it up. ![]() Mine was three (3) in number, but yours could be more. ![]() Once the base of the motor has been successfully removed, the next hurdle to cross will be removing some set of wires making contact with the panel via clips. The screws are usually four (4) in number, but this could be less or more, based on the manufacturer. Once the screws are exposed, use the perfect screw size to unscrew the screws from the motor base. Some blenders have their screws hidden underneath the footpads, and the only way to gain access to it is by removing the footpads – but if the screw of your motor base is exposed, then there is no need to remove the footpads. Don’t just switch off the power from the outlet, unplug it completely. Unplugging the blender from the socket is the first and most important step you should take, to avoid any electrical hazard.
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